NVIDIA GeForce GTX 650 Ti
Kepler GPU best suited to lighter Blender scenes, learning workflows, and budget-conscious rendering setups.
Last updated: March 31, 2026
76
Entry-level speed — fine for learning and lighter scenes.
1 GB
Limited — best for simpler scenes and lighter workflows.
768
Lower core count — adequate for lighter rendering workloads.
Kepler
Older architecture — check benchmark scores for a practical performance picture.
86.4 GB/s
Lower bandwidth may become a bottleneck in texture-heavy or complex scenes.
928 MHz
Lower clock speed — typical of older or workstation-class GPUs.
CUDA
CUDA provides the primary GPU rendering path in Blender Cycles.
110 W
Low power — easy to cool and efficient for smaller builds.
2012
More technical details
Core specs
- Base clock: 928 MHz
- Process size: 28 nm
Memory specs
- Memory type: GDDR5
- Memory bus: 128-bit
Benchmark performance
This chart gives a compact estimate of how this GPU handles Blender benchmark scenes, so you can compare practical rendering speed without reading raw benchmark tables.
These timings are derived from Blender Open Data benchmark medians and should be treated as comparative estimates, not guaranteed real-project render times.
View Blender Open Data sourceIs GTX 650 Ti good for Blender?
A concise editorial read on where this GPU looks strong, the tradeoffs to keep in mind, and who it suits best.
What stands out
- Kepler Architecture
- 28 nm Process Size
- 768 CUDA Cores
- Base and boost clock speed of 928 MHz
- Memory bandwidth of 86.4 GB/s
Tradeoffs to know
- Limited 1 GB VRAM not suitable for large Blender scenes
- Older architecture may not support the latest Blender features
Who should choose it
- Affordable entry point for learning Blender
- Suitable for small-scale projects and educational purposes
Compare GTX 650 Ti to…
Pick another GPU to see a side-by-side comparison.
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