Material
Node

Noise Nodes

Noise Nodes adds custom nodes to Blender for creating advanced materials.

Maintained by Haseeb-Ahmed-3

Last updated: April 8, 2026

Some preparation needed

This add-on works on farms with the right setup. Review the packing steps and warnings below before submitting.

Noise Nodes preview

What It Does

Overview and common use cases for this add-on.

  • It integrates seamlessly into Blender, making the nodes easy to find and use.
  • Inspired by the Procedural Noise Pack by Simon Thommes.
  • Users can contribute their own node groups by opening an issue on GitHub.

Common Use Cases

  • Create complex textures and materials using custom noise nodes.
  • Enhance material realism with advanced procedural noise patterns.
  • Develop unique visual effects for animations or still renders.
  • Contribute new node groups to the add-on's development.

Getting Started

How to install and start using this add-on in Blender.

How To Install

  1. 1. Open Blender and go to the Extensions section.
  2. 3. Alternatively, download the ZIP file from the Blender Extensions page.
  3. 4. Use Blender’s 'Install from Disk' option to add the downloaded ZIP.

First Steps After Installing

  • Open the Shader Editor in Blender.
  • Start by connecting a noise node to a material output to see its effect.
  • Experiment with different node settings to create various textures.

Using On A Render Farm

What render farm submitters need to know before sending jobs.

We could not inspect this add-on's code. Install it on your farm workers and run a single-frame test job before committing to a production render.

Background Rendering
Worker Install
External Files

Scene Prep Checklist

Complete these steps before uploading your scene to a render farm.

  1. 1

    Install the same add-on version on every render worker

    Required
  2. 2

    Run all bake and cache steps locally before uploading

    Required
  3. 3

    Upload all external textures, presets, and asset files

    Required
  4. 4

    Test that the add-on works without internet on a worker

    Recommended
  5. 5

    Run a 1-frame test render on the farm before full submission

    Recommended
  6. 6

    1. Install the same add-on version on every render worker.

    Recommended
  7. 7

    2. Run all bake and cache steps locally before uploading.

    Recommended
  8. 8

    3. Upload all external textures, presets, and asset files.

    Recommended
  9. 9

    4. Test that the add-on works without internet on a worker.

    Recommended
  10. 10

    5. Run a 1-frame test render on the farm before full submission.

    Recommended

Things To Watch Out For

  • Network-related code was detected. Any online lookups, licensing checks, or downloads should be tested before relying on farm execution.
  • Local path or asset-library signals were detected. Paths that work on the artist machine can still fail on remote workers.
  • Bake or cache signals were detected. Generated outputs may need to be prepared before upload.

Common Mistakes

  • Not uploading local assets or helper files, causing incorrect renders.
  • Failing to upload caches or baked outputs, leading to discrepancies between local and farm renders.

Recommended Workflow

  • Bake caches or precompute outputs before sending a long render job when the add-on depends on generated intermediate data.
  • Open the scene in desktop Blender, run any interactive setup steps, save the file, then validate a small background render before scaling up.

Worker Node Setup

For render farm administrators: what each render node needs to run this add-on.

Install the same version of the add-on on all workers. Ensure all external files and caches are uploaded with the scene.

Must be installed on each worker

Extension Score

54

How well this add-on fits a render farm workflow.

Renderjuice Tested

No data available

Render Farm Readiness
64
Maintenance Health
25
Documentation Quality
70
Community Trust
50
Install Complexity
70

Quick Facts

Version
0.7.0
Compatibility
Blender 4.2.0 and newer
Downloads
70864
Published
Saturday 13th, July 2024 - 07:22
Licenses
SPDX:GPL-3.0-or-later

Activity & Trust

Extension updated: Wednesday 31st, December 2025 - 08:57

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