RTX 2060 for Blender
Turing GPU best suited to lighter Blender scenes, learning workflows, and budget-conscious rendering setups.
Last updated: May 26, 2026
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1,653
Entry-level speed — fine for learning and lighter scenes.
6 GB
Limited — best for simpler scenes and lighter workflows.
1,920
Lower core count — adequate for lighter rendering workloads.
Turing
Older architecture — introduced hardware ray tracing for NVIDIA GPUs.
336 GB/s
Lower bandwidth may become a bottleneck in texture-heavy or complex scenes.
1680 MHz
Lower clock speed — typical of older or workstation-class GPUs.
OptiX, CUDA
OptiX is typically the fastest option; CUDA provides a reliable fallback.
160 W
Relatively efficient — manageable in most desktop builds.
2019
More technical details
Core specs
- Tensor cores: 240
- RT cores: 30
- Base clock: 1365 MHz
- Process size: 12 nm
Memory specs
- Memory type: GDDR6
- Memory bus: 192-bit
Benchmark performance
This chart estimates how many seconds this GPU takes to render one frame of each standard Blender benchmark scene, so you can compare practical rendering speed at a glance.
These are single-frame estimates derived from Blender Open Data benchmark medians at the scene sample counts, not full-animation render times or guarantees for every real project.
View Blender Open Data sourceIs RTX 2060 good for Blender?
A concise editorial read on where this GPU looks strong, the tradeoffs to keep in mind, and who it suits best.
What stands out
- Turing Architecture
- Real-time Ray Tracing
- Good performance for entry-level rendering tasks
- Supports ray tracing and AI-enhanced graphics
Tradeoffs to know
- Limited VRAM for complex scenes
- Not the best choice for future-proofing
Who should choose it
- Affordable entry into NVIDIA's RTX series
- Supports CUDA and OPTIX for accelerated rendering
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