NVIDIA GeForce GTX 1050
Pascal GPU best suited to lighter Blender scenes, learning workflows, and budget-conscious rendering setups.
Last updated: March 31, 2026
173
Entry-level speed — fine for learning and lighter scenes.
2 GB
Limited — best for simpler scenes and lighter workflows.
640
Lower core count — adequate for lighter rendering workloads.
Pascal
Older architecture — check benchmark scores for a practical performance picture.
112.1 GB/s
Lower bandwidth may become a bottleneck in texture-heavy or complex scenes.
1455 MHz
Lower clock speed — typical of older or workstation-class GPUs.
OptiX, CUDA
OptiX is typically the fastest option; CUDA provides a reliable fallback.
75 W
Low power — easy to cool and efficient for smaller builds.
2016
More technical details
Core specs
- Base clock: 1354 MHz
- Process size: 14 nm
Memory specs
- Memory type: GDDR5
- Memory bus: 128-bit
Benchmark performance
This chart gives a compact estimate of how this GPU handles Blender benchmark scenes, so you can compare practical rendering speed without reading raw benchmark tables.
These timings are derived from Blender Open Data benchmark medians and should be treated as comparative estimates, not guaranteed real-project render times.
View Blender Open Data sourceIs GTX 1050 good for Blender?
A concise editorial read on where this GPU looks strong, the tradeoffs to keep in mind, and who it suits best.
What stands out
- Pascal Architecture
- 14 nm Process Size
- Suitable for entry-level Blender tasks
- Efficient power consumption due to 14 nm process
Tradeoffs to know
- Limited VRAM for complex scenes
- Not ideal for high-end rendering
Who should choose it
- Cost-effective for entry-level Blender projects
- Efficient for basic modeling and rendering
Compare GTX 1050 to…
Pick another GPU to see a side-by-side comparison.
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