NVIDIA GeForce GTX 660

Blender score 123

Kepler GPU best suited to lighter Blender scenes, learning workflows, and budget-conscious rendering setups.

Last updated: March 31, 2026

Blender benchmark score

123

Entry-level speed — fine for learning and lighter scenes.

VRAM

2 GB

Limited — best for simpler scenes and lighter workflows.

CUDA cores

960

Lower core count — adequate for lighter rendering workloads.

Architecture

Kepler

Older architecture — check benchmark scores for a practical performance picture.

Memory bandwidth

144.2 GB/s

Lower bandwidth may become a bottleneck in texture-heavy or complex scenes.

Boost clock

1032 MHz

Lower clock speed — typical of older or workstation-class GPUs.

Render support

CUDA

CUDA provides the primary GPU rendering path in Blender Cycles.

TDP

140 W

Low power — easy to cool and efficient for smaller builds.

Release year

2012

More technical details

Core specs

  • Base clock: 980 MHz
  • Process size: 28 nm

Memory specs

  • Memory type: GDDR5
  • Memory bus: 192-bit

Benchmark performance

This chart gives a compact estimate of how this GPU handles Blender benchmark scenes, so you can compare practical rendering speed without reading raw benchmark tables.

Blender score 123

These timings are derived from Blender Open Data benchmark medians and should be treated as comparative estimates, not guaranteed real-project render times.

View Blender Open Data source

Is GTX 660 good for Blender?

A concise editorial read on where this GPU looks strong, the tradeoffs to keep in mind, and who it suits best.

What stands out

  • Kepler architecture
  • 28 nm process size
  • 960 CUDA cores
  • Base clock of 980 MHz
  • Boost clock of 1032 MHz

Tradeoffs to know

  • Limited VRAM at 2 GB
  • Not ideal for modern Blender projects

Who should choose it

  • Ideal for budget-conscious users with older hardware
  • Suitable for less demanding Blender projects

Compare GTX 660 to…

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