GTX 1080 Ti for Blender

Blender score 858
Average speed
Light VRAM
GTX 10 series

Pascal GPU best suited to lighter Blender scenes, learning workflows, and budget-conscious rendering setups.

Last updated: May 26, 2026

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Blender benchmark score

858

Entry-level speed — fine for learning and lighter scenes.

VRAM

11 GB

Enough for moderate scenes; heavy assets may push against the limit.

CUDA cores

3,584

Lower core count — adequate for lighter rendering workloads.

Architecture

Pascal

Older architecture — check benchmark scores for a practical performance picture.

Memory bandwidth

484.4 GB/s

Moderate bandwidth — sufficient for standard rendering workloads.

Boost clock

1582 MHz

Lower clock speed — typical of older or workstation-class GPUs.

Render support

OptiX, CUDA

OptiX is typically the fastest option; CUDA provides a reliable fallback.

TDP

250 W

Moderate power needs — standard workstation PSU and cooling should be fine.

Release year

2017

More technical details

Core specs

  • Base clock: 1481 MHz
  • Process size: 16 nm

Memory specs

  • Memory type: GDDR5X
  • Memory bus: 352-bit

Benchmark performance

This chart estimates how many seconds this GPU takes to render one frame of each standard Blender benchmark scene, so you can compare practical rendering speed at a glance.

Blender score 858
seconds
Estimated time to render one benchmark frame. Lower is faster.
OptiXCUDA
Junkshop
67.12s
82.9s
Monster
45.78s
39.38s
Classroom
105.08s
91.58s
0s125s

These are single-frame estimates derived from Blender Open Data benchmark medians at the scene sample counts, not full-animation render times or guarantees for every real project.

View Blender Open Data source

Is GTX 1080 Ti good for Blender?

A concise editorial read on where this GPU looks strong, the tradeoffs to keep in mind, and who it suits best.

What stands out

  • Pascal architecture
  • High memory bandwidth
  • Strong performance for its generation
  • Reliable for medium-complexity Blender projects

Tradeoffs to know

  • Limited VRAM for modern high-complexity scenes
  • Older architecture compared to newer GPUs

Who should choose it

  • Cost-effective for older systems
  • Reliable for non-intensive Blender tasks

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