NVIDIA GeForce GTX 1080
Pascal GPU best suited to lighter Blender scenes, learning workflows, and budget-conscious rendering setups.
Last updated: March 31, 2026
605
Entry-level speed — fine for learning and lighter scenes.
8 GB
Enough for moderate scenes; heavy assets may push against the limit.
2,560
Lower core count — adequate for lighter rendering workloads.
Pascal
Older architecture — check benchmark scores for a practical performance picture.
320.3 GB/s
Lower bandwidth may become a bottleneck in texture-heavy or complex scenes.
1733 MHz
Lower clock speed — typical of older or workstation-class GPUs.
OptiX, CUDA
OptiX is typically the fastest option; CUDA provides a reliable fallback.
180 W
Relatively efficient — manageable in most desktop builds.
2016
More technical details
Core specs
- Base clock: 1607 MHz
- Process size: 16 nm
Memory specs
- Memory type: GDDR5X
- Memory bus: 256-bit
Benchmark performance
This chart gives a compact estimate of how this GPU handles Blender benchmark scenes, so you can compare practical rendering speed without reading raw benchmark tables.
These timings are derived from Blender Open Data benchmark medians and should be treated as comparative estimates, not guaranteed real-project render times.
View Blender Open Data sourceIs GTX 1080 good for Blender?
A concise editorial read on where this GPU looks strong, the tradeoffs to keep in mind, and who it suits best.
What stands out
- Pascal architecture
- 2560 CUDA cores
- 16 nm process size
- Capable of handling moderate Blender projects
- Efficient for its generation due to the 16 nm process
Tradeoffs to know
- Limited by 8 GB of VRAM for high-end projects
- Older architecture compared to current offerings
Who should choose it
- If you're working on moderate projects and need a cost-effective solution
- For those who prioritize power efficiency in older hardware
Compare GTX 1080 to…
Pick another GPU to see a side-by-side comparison.
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