NVIDIA GeForce GTX 650
Kepler GPU best suited to lighter Blender scenes, learning workflows, and budget-conscious rendering setups.
Last updated: March 31, 2026
49
Entry-level speed — fine for learning and lighter scenes.
1 GB
Limited — best for simpler scenes and lighter workflows.
384
Lower core count — adequate for lighter rendering workloads.
Kepler
Older architecture — check benchmark scores for a practical performance picture.
80 GB/s
Lower bandwidth may become a bottleneck in texture-heavy or complex scenes.
1058 MHz
Lower clock speed — typical of older or workstation-class GPUs.
CUDA
CUDA provides the primary GPU rendering path in Blender Cycles.
65 W
Low power — easy to cool and efficient for smaller builds.
2013
More technical details
Core specs
- Base clock: 1058 MHz
- Process size: 28 nm
Memory specs
- Memory type: GDDR5
- Memory bus: 128-bit
Benchmark performance
This chart gives a compact estimate of how this GPU handles Blender benchmark scenes, so you can compare practical rendering speed without reading raw benchmark tables.
These timings are derived from Blender Open Data benchmark medians and should be treated as comparative estimates, not guaranteed real-project render times.
View Blender Open Data sourceIs GTX 650 good for Blender?
A concise editorial read on where this GPU looks strong, the tradeoffs to keep in mind, and who it suits best.
What stands out
- Kepler Architecture
- 28 nm Process Node
- 384 CUDA cores
- Base and Boost clock speeds of 1058 MHz
Tradeoffs to know
- Limited VRAM (1 GB)
- May not handle complex Blender scenes efficiently
Who should choose it
- Ideal for budget-conscious users
- Basic performance for simple tasks
Compare GTX 650 to…
Pick another GPU to see a side-by-side comparison.
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